“The place God calls us to is the place where your deep gladness and the world’s deep hunger meet”
The Minecraft Model of Viewing & Navigating Relationships…
A relationship is a BIOME created by two separate yet intertwined BIOMES.
Our own conditions; internal weather (moods), agendas (hopes?), desires and intentions, shape the feeling landscape in which we navigate and perceive our own BIOME.
When two or more BIOMES interact, the dynamics are expanded and more complex and therefor require even more skillful navigation.
The landscape changes as the map expands, and new territory will bring new challenges; fears, excitement, the lure of adventure.
And yet when night falls and we are surrounded by zombies, we ether must fight them or return to home base and sleep.
But what if we have no bed, or can’t find it?
RUN or FIGHT…?
Hide or ?…
In the heat of battle we are only as good as our last blow…
…and what if we die?
Isn’t this a bit how we see our relationships at times? When in crisis we feel like we are literally fighting monsters. How do we make the landscape safe? We can’t.
The best we can do is to keep on with the awareness that we are dealing with a different landscape, in the other person.
There will be differing climate conditions for them, and it’s worth remembering always that they are fighting their own battles and mining for their own diamonds.
We are not the ‘same’ but we are in the same ‘game’.
Essentially we all want the same thing though we will get it in different ways.
What makes sense is to remember the differences in context with the similarities. What does this look like in practice? Holding two different control sticks?
Life is like a handset; how skillfully we use the controller will define how well the game goes for us.
When we are learning how to navigate relationships, we must remember that we may be a bit cack-handed at first, and to forgive ourselves and others for our lack of skill.
A good game player will forgive you your inconsistencies, if you remember the game is the game and to keep on smiling and having fun.
Admittedly, it may be traumatic to lose all your stuff every time you die, but really, those little deaths are really no big deal.
Little deaths are about letting go. Letting go of being ‘right’, just for the moment. Letting go of the moral high ground, just for the moment (or forever!).
So your ego is a bit battered right now… So what? that’s just dents in your armour!
Get back in the game with good humour as soon as possible and keep on learning those skills like non-violent communication, reflective listening, meditation, nutrition… you have to think of everything to be a good citizen of Minecraft and, of the world!
For more parallels between Minecraft and ‘life’ check this out!
Minecraft versus String Theory
Thanks to freelargeimages.com
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I wish to empower young people with the tools and understanding needed to navigate personal relationships and enable joyful lives.
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